Program

ACAF is a comic arts festival all about comics, cartooning, illustration and storytelling and the related industry BUT our focus is on the Comic Artists, honing their craft, developing their profiles and their businesses.

ACAF Day 1  – Professional Development Workshops

Learning, Earning and Life as a Comic Artist

Day One features a mix of master classes, workshops, and panel sessions focusing on the professional development of Australian Comic Creators, from both a skilling-up perspective as well as developing and deepening the understanding of avenues for publishing, printing, marketing, selling and distributing their work. For aspiring artists, writers and fans there are also sessions on story telling, developing comic creation skills and breaking into the industry. There will be networking opportunities, portfolio evaluations, and exploring best practice in collaborative studio arrangements.  Finishing off the day will be drinks and celebrations including the launch of at least two books by talented Australian Artists

Comic Creators appearing include:

Entry to each workshop requires a modest fee to help cover costs associated with bringing you quality presenters, venue and logistics.

Room 1 Room 2 Room 3 Room 4 Room 5 Room 6
09:00
Breaking Story
09:00
11:00
Breaking StoryA look into the ways you can set about breaking a story for comics – from that kernel of an idea to a full narrative, from using page layouts, to plotting character arcs.
Small Comics & ZinesThey may be little, but what can be found inside is big and wonderful! There is a lot of freedom with making your own small comics and zines by hand. They can be very personal, expressive and just plain fun.
Comics and StorytellingWatch European comics master Thomas Campi as he creates a new comics page from a script, explaining how to translate an idea/script into drawings, how to break it down in panels, ‘direct’ the acting and staging of characters within settings, or backgrounds, gathering the necessary reference material.
The Art of Mark SextonFrom the craziness of Bug and Stump and TISM, to the fury of Mad Max via lots of Happy Feet, Mark has been drawing a long time. So long, he knows a thing or two about it and now, he is going to show you how he does it, and why.
Essence of a PanelThe aim of this workshop is to give attendees a better understanding of how to plan compositions in relation to character, who their characters are, and how to
Flogging Comics
09:00
10:30
Flogging ComicsThe primary sales point for comics is the comic shop, but getting Australian comics into shops is actually a big problem; at best you can put your work in the local shops on consignment, but what about the rest of the country – and, indeed, the world?
09:30
10:00
10:30
11:30
Comic CollaborationWhile a team isn't necessary to create a comic, comics are often created by teams of people collaborating together. But what does collaboration entail? How does it work in comics? How do you do it well? What happens when things go wrong?
Animal Magic
11:30
13:30
Animal MagicAnimals often appear in comic book stories in the form of friends, sidekicks or threats. However, writers can also incorporate animal spirit into creating multi-dimensional characters that resonate with readers.
Design of Comics & Print ProductionGreat storytelling is at the heart of great comics, but how do you package it to produce a book with quality production values that do justice to your work and perfectly complement your story?
The Americans Are ComingOne of the (if not the only) ways to make a living doing comics in Australia is to do work for hire, especially for DC, Marvel, Image, Dark Horse, and IDW among many. But how do you break into it from here?
Sequential NarrativeWhat makes up a narrative-driven comic book page? What happens between scenes? How do writers and artists utilise the medium of comics to tell stories? By learning the ‘rules and tools’, and conventions of visual storytelling though case studies and examples, we can better understand the medium of comics, and how to improve as a visual storyteller and writer.
Legally Comics
11:30
12:45
Legally ComicsThis session will discuss utterly necessary need for comics creators to deal with legal issues in comics: copyright, contracts between creator and publisher, contracts between artist and writer, work for hire agreements, international rights sales, public appearances and more.
12:00
12:30
13:00
14:30
Writing Comics: Script & GenreLearn to write a workable comic script from the ground up and how to apply these techniques when crafting stories in a variety of different genres.
Comics In LibrariesGraphic novels are one of the most well used resources in libraries today, and interest is growing, with an increasing number of libraries now holding popular comics events. Alex and Karen will talk about how to develop a graphic novel collection for a library, and how creators can effectively promote their works to libraries and see their books on library shelves.
Breaking Into European ComicsEuropean comic art is known as the “ninth art” with 100+ years of tradition. There are many different styles and techniques, and comics publishing keeps changing as it touches upon multiples fields of visual arts. European comics are so celebrated that the Louvre recently gave space for a retrospective on the history of modern comic art, graphic novels and bande dessinée. This workshop will provide Australian comics creators with knowledge about the European publishing scene, as well as how to create opportunities to find professional work.
The Art of Tristan JonesTeenage Mutant Ninja Turtles, Ghostbusters, Mad Max, Aliens, Silent Hill and more. T-Rex Jones knows how to frame action and creatures to great effect, so come along to this workshop and learn some of the tricks to making action flow cinematically across the comics page.
Telling Stories With ColourAn interactive workshop on how to use colour to take your art to the next level. Make your own colour driven comic page and explore the importance of colour and its power as a storytelling device.
Working With PublishersGraphic novels have entered the mainstream of the literary world, sold in high street bookstores, have their own section in libraries and are discussed at literary festivals. Publishers big and small have taken to publishing them, but how do you approach them with your project?
15:00
15:30
16:00
16:30
Bentonet Presentation
16:45
17:15
Bentonet PresentationIntroducing ‘the BentoNet,’ which is an online retail hub for Australian comics.

Comics Mastermind™ - Launch
17:15
18:15
Comics Mastermind™ - LaunchDo you want to become a comics creator but don't know how to do it? Attend the Comics Mastermind™ launch and discover the way you can utilise its professional development services to help you move towards achieving your professional ambitions and goals.

17:00
17:30
18:00
18:30
19:00

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Room 2

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Room 4

Room 5

Room 6

No events available!

 

ACAF Day 2  – Comics Market Day – Entry $15 or FREE for children under 12

ACAF features an Artists Alley open to comic artists and the public with comics, graphic novels and related literature available for sale.

There will also be free panel sessions, exhibitor spaces for corporate sponsors, and artist signing opportunities.

Artists Alley – 10am-5pm

Room One Room Two Room Three
10:00
In Conversation with Thomas CampiItalian graphic novelist and new permanent Australian resident Thomas Campi, in discussion with Julie Ditrich, talks about how he started in comics, how European artists move from journeymen and women to professionals, and provides insights into the delicate balance between romantic ideals and publishing realities.
How To Create A Comic Story From Go To WhoaEver wanted to make your own comic book? Learn the basic visual storytelling and creative skills to make your own comic book or graphic novel, from idea to page! From a one page story to a longer graphic novel project, this workshop will show you what the pros do: creating ideas, figuring out your characters, basic writing and drawing methods, and putting it all down on the comic book page!
10:30
11:00
11:30
In Conversation with Tristan JonesAmanda Bacchi joins Tristan Jones in a relaxed, wide-ranging conversation about his career as a gun artist for such titles as Teenage Mutant Ninja Turtles, Ghostbusters, Mad Max: Fury Road and now, Aliens. Find out what he enjoys about drawing these iconic characters, what he listens to while drawing, does he even have a life outside of comics? Is it as glamorous as one might imagine?
12:00
Komik Kwiz
12:00
12:30
Komik KwizThink you know everything about comics? Why not put yourself to the test against some of the guests who claim to know a lot! Prizes will be given to the winners and red faces to the losers!
12:30
A Comics Taste Test™‘Comics’ is often mistaken for a literary genre but it is anything but… In fact, comics encompasses six different formats (including comic books and graphic novels), which act as delivery systems for multiple story genres.
13:00
Portfolio ReviewsNothing can improve your work like constructive criticism from industry professionals. Bring your portfolio ( whole comics pages, not pin-ups), for some quick advice about how to get where you want to go with your comics.
13:30
Draw Faster!
13:30
14:00
Draw Faster!Two teams of artists are pitted against one another to draw a four panel comic based on characters, setting and plot that the audience chooses... all against the clock!
14:00
15:00
In Conversation with Mark SextonAmanda Bacchi joins Mark Sexton in a relaxed, wide-ranging conversation about his career working in comics such as Mad Max and Judge Dredd, and storyboarding movies such as Dark City, Happy Feet, Star Wars (Ep II) and recently, Mad Max: Fury Road. There’s sure to be some industry gossip in all that!
In Conversation with Brenton McKennaIndigenous Australian graphic novelist and Yawuru man Brenton McKenna, in discussion with Julie Ditrich, talks about his successful children's action-adventure series Ubby's Underdogs published by Magabala Books.
15:30
16:00

Room One

Room Two

Room Three

No events available!